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September 20, 2006
Voice and Video and the Evolving Future of Communications, Media, Entertainment and the Internet -- Things Should Start to Get Interesting Right About Now.
In follow-up to Luca's observations and other stray comments on Fall 2006 VON and my foray into “disruptive video”, I want to state that I am convinced that Luca gets it, gets what is going on in the broader communications revolution, and gets me. That, in and of itself, is refreshing.
For the record, these days, pulvermedia has the ability to launch new conferences just about at any time in any place in the world. The fact that Video on the Net and VON took place at the same time under the same roof last week was no coincidence. After ten years, “VON” gave birth to “VON.” The reality is that the world of “Video on the Net” shares common DNA with the world of VON, both from a technology, people and a public policy perspective. There is no doubt in my mind that just how certain public policy issues challenged the early days of VON and the eventual adoption of VoIP, as the world of “Video on the Net” starts to grow up and challenge the status quo across the broadcast, cable and TV industries, this emerging industry to have to deal with similar types of challenges when existing laws are attempted to be leveraged by the incumbents as a means to slow down the Video on the Net revolution even while these same companies adopt some of the same underlying technologies.
The Media/Internet/Communications/Entertainment ("MICE", but a "mouse that roared") revolution is not about voice alone, and it is not about video alone. It is about what happens when both applications are viewed as part of the large Internet communications possibility. It is about voice AND video AND the host of evolving and interconnected applications as disintermediated Internet-delivered applications, rather than as siloed services. It is about what happens now that Moore's Law and Metcalfe's Law kick-in and we create a "system" and a new synthetic environment that will change forever the ways in which we all interact.
That, to me, is why I brought the leaders of VoIP together with the new disruptors from the worlds of Media and Entertainment. When we all get together, we can and in fact must learn from each other. This revolution will not occur in isolated silos of voice and video. If we do not learn and work across applications, we will have failed to realize the true promise of the Internet and IP technology, and we will produce nothing more profound than Internet-delivered replications of traditional telephone or existing cable video. At the end of the day, the real advantage comes when all applications are combined or unbundled or synthesized in a way that maximizes the human communications and interactive experience and delivers something that was never before possible using "traditional" technologies and platforms.
I am especially looking forward to our next US VON and Video on the Net events. Spring 2007 VON will be taking place March 19-22nd a the San Jose Convention Center, while Spring 2007 Video on the Net will be taking place March 20-22nd at the Marriott in San Jose which is connected to the San Jose Convention Center.
Tags: Broadcast 2.0, disruptive broadcasting, VON, Video on the Net, VoIP, Jeff Pulver
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Posted by jeff on September 20, 2006 07:51 AM | Permalink
Additional resources: Watch PrimeTime TV Shows | Watch the Jeff Pulver Show | Jeff's Qik Videos
Comments
good day all
Posted by: textilefashion team at November 23, 2007 10:14 AM
What's interesting about the MICE framework is that it makes for a really interesting way to perceive an enhanced life experience. Let me unravel that a sec by giving you a use case:
Ouri and Elena are waiting at the airport for Sherng-Lee to show up and drive them to his loft. They ping a few location updater sites, and find that their friends, Ben, Jacob, and Mahmoud are nearby. All five (minus S-L) used to be in an improv troupe.
Three use IM, two use wifi-phones, and everyone gets the message.
They decide to meet up at a nearby cafe and do something a little more interactive.
Six digital video rigs all come out and they cut an improv film about the state of coffee shops in Spokane. They get it onto the net 30 minutes after they shoot it. Another in-town improv troupe gets the film as part of their collected feed stream about improv in Spokane, and they build a video response within another hour.
At the end of it all, this media is out there for commentary, contribution, participation.
Media, Internet, Communication, and Entertainment, all in a precis.
Throw location-interactive gaming into the mix and I'd give up beer.
--Chris Brogan...
Posted by: Chris Brogan... at September 20, 2006 09:20 PM